
Fighter
Masters of combat who excel with all weapons and armor. Tacticians and warriors adaptable to any battle scenario.
Primary AbilityStrength or Dexterity
Hit Died10
Saving ThrowsStrength, Constitution
Class Skills
Automatically gains these skills
Athletics
Climbing fortifications, wearing armor while swimming, or shoving enemies in battle.
History
Military tactics, famous battles, and weapon lore.
Can choose one additional skill
Acrobatics
Dexterous maneuvers for lightly armored fighters.
Animal Handling
Managing warhorses or military beasts.
Insight
Reading an opponent's fighting style or intentions.
Intimidation
Demoralizing foes through combat prowess.
Perception
Spotting ambushes or hidden enemies on the battlefield.
Survival
Military scouting and living off the land during campaigns.
Weapon Proficiencies
Can choose from all simple weapons
- Simple weapons
Martial Weapons with Mastery
Longsword(sap)
Greatsword(graze)
Maul(topple)
Rapier(vex)
Warhammer(push)
Halberd(cleave)
Longbow(slow)
Heavy Crossbow(push)
Hand Crossbow(vex)