
Holy warriors bound by oaths who wield divine smites and protective auras.
Paladins are champions of justice and righteousness, often serving a deity or a sacred cause. They combine martial prowess with divine magic to protect the innocent and vanquish evil. Paladins are known for their unwavering commitment to their oaths, which grant them special powers and abilities.
Paladins can choose from various sacred oaths, each providing unique features and spells that reflect their dedication to a particular ideal. Common oaths include the Oath of Devotion, Oath of the Ancients, and Oath of Vengeance.
Paladins are typically clad in heavy armor and wield weapons such as swords, hammers, or spears. They can channel divine energy to heal wounds, cure diseases, and smite foes with radiant power. Paladins also possess auras that bolster their allies and protect them from harm.
In addition to their combat abilities, paladins are often skilled diplomats and leaders, using their charisma and wisdom to inspire others and uphold justice in their communities.
| Level | Proficiency Bonus | Features | Cantrips | Prepared Spells | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | Weapon Mastery |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | +2 | Lay on Hands, Spellcasting, Weapon Mastery | - | - | - | - | - | - | - | - | - | - | 1 | |
| 2 | +2 | Fighting Style, Paladin's Smite | - | 2 | - | - | - | - | - | - | - | - | 1 | |
| 3 | +2 | Channel Divinity, Sacred Oath | - | 3 | - | - | - | - | - | - | - | - | 1 | |
| 4 | +2 | Ability Score Improvement | - | 3 | - | - | - | - | - | - | - | - | 2 | |
| 5 | +3 | Extra Attack, Faithful Steed | - | 4 | 2 | - | - | - | - | - | - | - | 2 | |
| 6 | +3 | Aura of Protection | - | 4 | 2 | - | - | - | - | - | - | - | 2 | |
| 7 | +3 | - | 4 | 3 | - | - | - | - | - | - | - | 2 | ||
| 8 | +3 | Ability Score Improvement | - | 4 | 3 | - | - | - | - | - | - | - | 3 | |
| 9 | +4 | Abjure Foes | - | 4 | 3 | 2 | - | - | - | - | - | - | 3 | |
| 10 | +4 | Aura of Courage | - | 4 | 3 | 2 | - | - | - | - | - | - | 3 | |
| 11 | +4 | Radiant Strikes | - | 4 | 3 | 3 | - | - | - | - | - | - | 3 | |
| 12 | +4 | Ability Score Improvement | - | 4 | 3 | 3 | - | - | - | - | - | - | 4 | |
| 13 | +5 | - | 4 | 3 | 3 | 1 | - | - | - | - | - | 4 | ||
| 14 | +5 | Restoring Touch | - | 4 | 3 | 3 | 1 | - | - | - | - | - | 4 | |
| 15 | +5 | - | 4 | 3 | 3 | 2 | - | - | - | - | - | 4 | ||
| 16 | +5 | Ability Score Improvement | - | 4 | 3 | 3 | 2 | - | - | - | - | - | 5 | |
| 17 | +6 | - | 4 | 3 | 3 | 3 | 1 | - | - | - | - | 5 | ||
| 18 | +6 | Aura Expansion | - | 4 | 3 | 3 | 3 | 1 | - | - | - | - | 5 | |
| 19 | +6 | Epic Boon | - | 4 | 3 | 3 | 3 | 2 | - | - | - | - | 6 | |
| 20 | +6 | Oath Capstone | - | 4 | 3 | 3 | 3 | 2 | - | - | - | - | 6 |
Wearing heavy armor while climbing or swimming for righteous causes.
Inspiring allies or converting others through charismatic conviction.
Detecting corruption or evil intentions.
Channeling divine authority to dispense justice.
Field healing when lay on hands is exhausted.
Doctrine of holy texts and celestial beings.