Control Weather

Control Weather

Spell School: Transmutation
Level: 8th-level
Casting Time: 10 minutes
Range: Self
Components: V, S, M
Duration:Concentration, Up to 8 hours
Materials: Burning incense and bits of earth and wood mixed in water.

You take control of the weather within a 5-mile radius centered on you for the duration. You must be outdoors to cast this spell. If you move to a location where you don't have a clear path to the sky, the spell ends early.

When you cast the spell, you choose the type of weather to change to. It takes 1d4 × 10 minutes for the new conditions to take effect. Once the new conditions are in place, you can change them again by spending 10 minutes concentrating on the spell. The following options are available when you change the weather conditions:

Precipitation: You can increase or decrease the stage of precipitation. The stages are as follows:

Stage 1 - Clear

Stage 2 - Light clouds

Stage 3 - Overcast or ground fog

Stage 4 - Rain, hail or snow

Stage 5 - Torrential rain, driving hail or blizzard

It takes 1d4 rounds for the new form of precipitation to take effect.

Temperature: You can increase or decrease the temperature by one stage. The stages are as follows:

Stage 1 - Unbearable heat

Stage 2 - Hot

Stage 3 - Warm

Stage 4 - Cool

Stage 5 - Cold

Stage 6 - Arctic cold

It takes 1d4 × 10 minutes for the new temperature to take effect.

Wind: You can change the speed of the wind by one stage. The stages are as follows:

Stage 1 - Calm

Stage 2 - Moderate wind

Stage 3 - Strong wind

Stage 4 - Gale

Stage 5 - Storm

A change in wind speed takes 1 minute to take effect. You can also change the direction of the wind.

When the spell ends, the weather gradually returns to normal over the course of 1d4 × 10 minutes.